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Feb 24, 2022

User interface design and programming


User interface design and programming

User interface design and programming is done in software and hardware, such as mobile devices, computers, and all electronic devices, as most of its focus is on the users’ experience and their ability, and the goal is to reduce the difficulty in interaction between users and the device, and make it work with high quality to reach the desired goal .

The unique interfaces for the user, are those whose tasks are completed very easily, and without the need for any of the complications that do not have any need, art we find that printing, graphic designs, and content output support the interface in a very large way, as well as help improve the final output And design, as in order to draw attention, and this attention to designs, may reduce or increase the use of all operations and functions in the interface, as it must maintain a balance between all functions and techniques of great design in the interface, in order to reach systems that accept adaptation and use with all Users' specific needs.


User interface design and programming uses

Interface design is widely used, as it is from projects such as: planes, cars and computers, as these projects are highly dependent on their main rules in terms of interaction of people, and they may need some individual experiences, and skills, in designers tend to get rid of In the specific areas of the projects, in order to focus on the skills and experiences that enable them to reach professionalism, and this is in web design, software, or industrial designs.


User interface design and programming stages

There are several stages that the user interface design went through, and they are as follows:


First: Gather the requirements

This is through all the functions and requirements that the system operates with in order to serve the users, determine the target of poisoning, and indicate the potential needs of the users.

Second: Analyze users and tasks

This is through the use of research in analyzing users and tasks of the system, as well as conducting studies in order to know the correct way to conduct interviews and perform tasks for users, in order to clarify their goals, and know what the user wants from the system, as well as how it fits with his daily activities, and alternatives The politicization you use at the moment.

Third, the structure of information

Whereas, a station is created in order to develop operations, and to clarify the steps that the system is going on.

Fourth: Create prototypes

This is by drawing it on paper or creating an interactive screen, in a simple way, where the focus is on the contents on the interface.

Fifth: usability check

This is by examining the programmer's range of usability of the face in a general way, and this is one of the stages that have lower costs than the stages of user testing, it can be used in the early stages of the development process as it is dependent on the prototypes of the system, and cannot be tested on users, as it is comprehensive of many checks that accept use, as well as cognitive evaluation that is focused on ease when carrying out tasks with systems for users, as well as inferential evaluation through obtaining inferences that contribute to solving all problems related to interface design, As well as numerical evaluations that identify a group of users to perform tasks, and determine their usability.

Sixth: User Interface Design and Programming

This is the last stage of interface design, and it is based on the results developed by users, their research, and the happiness of solving problems depending on the type of interface designed.

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